Maand: september 2016

Kaladesh Products Release

Kaladesh is now in stock! Drop by to get Boosters, Planeswalker Decks, Bundles, Deck Builder’s Toolkits, Booster Boxes and even singles – we have all sorts of new goodies for you. Try your chances to open one of the wonderful Kaladesh Inventions 🙂

  • Booster – €4
  • 3 Boosters – €10
  • Booster Box – €90
  • Planeswalker Deck (Nissa and Chandra) – €15
  • Deck Builder’s Toolkit – €20
  • Bundle (Fat Pack) – €40

Modern PPTQ 11/09/16 – decklists

66 players showed up with the cool summer breeze blowing through their hair, and they were all ready for Modern PPTQ. After the the first couple of rounds the temperature started rising, but players kept their heads cool. Then round 7 finally ended and the TOP-8 was announced. Kasper Zijl and Daem Vorster managed to sneak into TOP-8 on tiebreakers, and they ended up playing in the finals against each other. In the end Kasper with his Death Shadow emerged victorious. Congratulations and see you next time 🙂

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Metagame breakdown

4 Infect
4 Affinity
4 BreachShift
4 Burn
3 Flayer Jund
3 Merfolk
3 RW Nahiri
3 Flabzan
3 Bant Eldrazi
2 RG Tron
2 Grixis Delver
2 Junk
2 Bloomless
2 BW Tokens
1 Death Shadows
1 RG Land Destruction
1 BW Martyr Life
1 Simic Big Guys
1 Mono Blue Tron
1 Knightfall
1 RG Scapeshift
1 URW Nahiri
1 UWR Control
1 Bant Sprits
1 Mono Black Control
1 Jund
1 UW Control
1 Dredge
1 Bant Spirits
1 Whacker Zoo
1 Zoo
1 Grixis Control
1 Abzan Coco
1 UWR Midrange
1 GW Hatebears
1 Mardu Control
1 Eldrazi Hatebears
1 Skred

 

Kasper Zijl – Death Shadow

Creatures (19)
Death Shadow
Street Wraith
Tarmogoyf
Steppe Lynx
Wild Nacatl
Monastery Swiftspear

Spells (24)
Mishra’s Bauble
Gitaxian Probe
Thoughtseize
Become Immense
Temur Battle Rage
Vines of Vastwood
Mutagenic Growth
Lands (17)
Bloodstained Mire
Verdant Catacombs
Windswept Heath
Wooded Foothills
Arid Mesa
Godless Shrine
Blood Crypt
Overgrown Tomb
Stomping Ground
Temple Garden

Sideboard (15)
Ranger of Eos
Ancient Grudge
Inquisition of Kozilek
Stony Silence
Pithing Needle
Grafdigger’s Cage
Dismember
Path to Exile
Spellskite
Phyrexian Unlife

 

Daem Voster – Infect

Creatures (13)
Glistener Elf
Blighted Agent
Noble Hierarch
Viridian Corrupter

Spells (27)
Mutagenic Growth
Vines of Vastwood
Gitaxian Probe
Might of Old Krosa
Become Immense
Apostle’s Blessing
Spell Pierce
Dismember
Twisted Image
Distortion Strike
Lands (20)
Windswept Heath
Wooded Foothills
Misty Rainforest
Pendelhaven
Inkmoth Nexus
Breeding Pool
Forest

Sideboard (15)
Dryad Arbor
Grafdigger’s Cage
Dismember
Nature’s Claim
Dispel
Twisted Image
Spellskite
Kitchen Finks
Spell Pierce

 

Jelmer Zeilstra – RG Land Destruction

Creatures (15)
Arbor Elf
Birds of Paradise
Inferno Titan
Obstinate Baloth
Thragtusk
Stormbreath Dragon

Spells (23)
Utopia Sprawl
Blood Moon
Stone Rain
Mwonvuli Acid-Moss
Beast Within
Lightning Bolt
Bonfire of the Damned

Planeswalkers (1)
Chandra, Pyromaster
Lands (21)
Forest
Stomping Ground
Wooded Foothills
Windswept Heath
Verdant Catacombs

Sideboard (15)
Anger of the Gods
Ancient Grudge
Fracturing Gust
Dismember
Kitchen Finks
Natural State
Obstinate Baloth
Relic of Progenitus
Sudden Shock
Thrun, the Last Troll

 

Jop de Leijer –Flayer Jund

Creatures (15)
Grim Lavamancer
Scavenging Ooze
Tarmogoyf
Grim Flayer
Dark Confidant

Planeswalkers (5)
Liliana of the Veil
Liliana, the Last Hope

Spells (17)
Collective Brutality
Inquisition of Kozilek
Thoughtseize
Lightning Bolt
Abrupt Decay
Maelstrom Pulse
Terminate
Lands (23)
Blackcleave Cliffs
Blood Crypt
Bloodstained Mire
Forest
Overgrown Tomb
Raging Ravine
Stomping Ground
Swamp
Twilight Mire
Verdant Catacombs
Wooded Foothills

Sideboard (15)
Ancient Grudge
Collective Brutality
Damnation
Engineered Explosive
Grafdigger’s Cage
Grim Lavamancer
Kalitas, Traitor of Ghet
Kozilek’s Return
Liliana, the Last Hope
Maelstrom Pulse
Nihil Spellbomb
Slaugther Pact
Thoughtseize

 

Bjorn de Groot – Merfolk

Creatures (29)
Cursecatcher
Silvergill Adept
Lord of Atlantis
Master of the Pearl Trident
 Harbinger of the Tides
Merrow Reejerey
Kira, Great Glass-Spinner
Master of Waves

Spells (11)
Aether Vial
Spreading Sea
Dismember
Echoing Truth

Land (20)
Mutavault
Cavern of Souls
Wanderwine Hub
Minamo, School at Water’s Edge
Oboro, Palace in the Clouds
11 Snow-Covered Island
Sideboard (15)
Spellskite
Gut Shot
Negate
Spell Pierce
Hurkyl’s Recall
Tidebinder Mage
Grafdigger’s Cage

 

Ayuub Mohamud – Infect

Creatures (13)
Noble Hierarch
Glistering Elf
Blighted Agent
Spellskite

Spells (28)
Apostle’s Blessing
Gitaxian Probe
Become Immense
Mutagenic Growth
Vines of Vastwood
Might of Old Krosa
Groundswell
Spell Pierce
Twisted Image
Distortion Strike
Dismember
Lands (19)
Forest
Pendelhaven
Breeding Pool
Misty Rainforest
Windswept Heath
Wooded Foothills
Inkmoth Nexus

Sideboard (15)
Dispel
Spell Pierce
Distortion Strike
Dismember
Nature’s Claim
Dryad Arbor
Spellskite
Tormod’s Crypt
Grafdigger’s Cage
Kitchen Finks

 

Roy van den Oever – BW Martyr Life

Creatures (17)
Squadron Hawk
Martyr of Sands
Ranger of Eos
Weathered Wayfarer
Thraben Inspector
Serra Ascendant

Spells (19)
Orzhov Charm
Wrath of God
Lingering Souls
Path to Exile
 Anguished Unmaking
Surgical Extraction
Lands (24)
Marsh Flats
Emeria, the Sky Ruin
Mistveil Plains
Godless Shrine
Swamp
Ghost Quarter
Plains

Sideboard (15)
Spellskite
Runed Halo
Entreat the Angels
Celestial Purge
Crucible of World
Gideon Jura
Surgical Extraction
Stain the Mind

 

Pascal van Alphen – Burn

Creatures (14)
Goblin Guide
Monastery Swiftspear
Grim Lavamancer
Eidolon of the Great Revel

Spells (26)
Lightning Bolt
Lava Spike
Rift Bolt
Boros Charm
Lightning Helix
Atarka’s Command
Searing Blaze
Lands (20)
Mountain
Sacred Foundry
Stomping Ground
Copperline Gorge
Arid Mesa
Wooded Foothills
Bloodstained Mire
Scalding Tarn

Sideboard (15)
Skullcrack
Destructive Revelry
Path to Exile
Deflecting Palm
Phyrexian Unlife
Grafdigger’s Cage

 

Masterpiece Series: Kaladesh Inventions

Before you start reading about awesome special cards in Kaladesh, make sure to check out the prerelease schedule for September 24-25. We will have 6 prerelease events in total, which include single swiss and 2HG (team competition). Prereleases are a great way to get to know the new set and open a few cards for your deck! And now…

Starting with Kaladesh and for the foreseeable future, we’re going to be adding a new feature called the Masterpiece Series. Each individual block will have its own name for the Series (the MasterpieceSeries for Kaladesh block, for example, will be called Kaladesh Inventions), but it will be referred to overall as the Masterpiece Series. Basically, we’re taking what we did with the Zendikar Expeditions and applying it to every set. Here’s what this means:

  • The Masterpiece Series will exist at a rarity higher than mythic rare. For example, in Kaladesh, you will open aKaladesh Inventions card roughly 1 out of every 144 boosters. (Technically, the Kaladesh booster pack says the ratio is 1:2,160 cards.) This is slightly more often than opening a premium mythic rare. These ratios may change for future sets.
  • The Masterpiece Series will be reprints of existing cards with one exception. There will often be cards from that set included in the Masterpiece Series (like how the Battle for Zendikar rare dual lands were included in Zendikar Expeditions), but they will typically exist in the set in a traditional frame in their normal rarity in addition to appearing in the Masterpiece Series. Kaladesh Inventions has a cycle of five mythic rare cards that appear in theKaladesh set. There will never be cards appearing in a Masterpiece Series that can’t be found outside of it. (I’m talking, of course, about the card itself and not the particular creative/frame treatment.)
  • The Masterpiece Series, both in presentation and card selection, will be tied thematically to the world appearing in the block. For instance, all of the Kaladesh Inventions will be artifact cards presented as Kaladeshi artifacts. The frame will likewise have a special treatment that ties into the theme of the block. I will be showing off some of the Kaladesh Inventions cards later in this article, so you’ll get a chance to see what I’m talking about for our first Masterpiece Series. The frame treatment will be exclusive to the Masterpiece Series it appears in.
  • The number of Masterpiece Series cards may fluctuate, but roughly speaking we expect each Masterpiece Seriesto be around 50 cards for the whole block. Kaladesh Inventions, for example, will have 30 cards in Kaladesh and 24 cards in Aether Revolt. The large set and small set in a block will have different Masterpiece cards.
  • All Masterpiece Series cards are printed in English, but they do appear in non-English product.
  • The expansion symbol for each Masterpiece Series will be block-specific, but distinct from the sets in that block. For example, the Masterpiece Series cards in Kaladesh and Aether Revolt will share one unique expansion symbol—they won’t use the Kaladesh or Aether Revolt symbols.
  • All Masterpiece cards will exist only in premium foil versions.
  • Masterpiece cards are planned for Magic Online, but will not be redeemable and are not counted as part of the set. They’re going to be distributed in an exciting new way, but we’re not quite ready to announce what that is. Look for that announcement later this month.
  • Masterpiece cards will not exist in Magic Duels.
  • Masterpiece cards can be played in any Limited format they’re opened in and in any Constructed format in which the card is already legal.

That said, it’s time to finally see some Kaladesh Inventions cards.

Kaladesh – Mechanics

Chandra Nalaar gave us a peek at her home plane in Magic Origins, but as you’ll soon see, there’s much more to this world. It is a world where ingenuity is prized and wondrous inventions are all the rage. And there are plenty of innovations to learn about this preview season. In this article, we’ll review all the major new game mechanics in Kaladesh. But before we get to that, we’ll start with a brief word on a new word.

Happy reading!

Create

Starting with Kaladesh, you’re going to see a new rules term on cards: create. This new bit of templating is a new way to say “put a token onto the battlefield.” This isn’t a functional change in any way. The tokens still enter the battlefield like they always did. Before this change, you might’ve seen text like “Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.” Now you’ll see this:

Happy creating!

Vehicles

What’s better than watching your armies march into battle to meet the enemy head-on? Watching your armies drive into battle to meet the enemy head-on, of course! Vehicles are a new type of artifact, representing some of those wondrous inventions I talked about earlier. Here’s Sky Skiff:

Each Vehicle starts out as just an artifact. Well, an artifact with some potential. But they won’t just get up and attack your opponent by themselves. Not even Kaladesh has mastered the self-driving car yet. Each Vehicle has a crew ability that turns it into an artifact creature.

To activate the crew ability, tap any number of creatures you control with total power equal to or greater than the crew number. Because the crew ability doesn’t use the tap symbol, you can tap any untapped creature you control, even one that just entered the battlefield. You can even tap an animated Vehicle to crew another Vehicle. Say you controlled a creature with power 1, Sky Skiff, and another Vehicle with crew 2. The creature can crew the Sky Skiff, and the Sky Skiff can then crew the other Vehicle. I said a world of wondrous inventions, didn’t I?

While it’s true that you can tap any untapped creature to crew a Vehicle, some creatures are better at driving than others. Look for the new creature type Pilot, as seen on cards like Speedway Fanatic.

Each Pilot has an ability that somehow cares about crewing Vehicles. Many of them, like Speedway Fanatic, give that Vehicle an ability or a bonus of some kind. Notably, once a Pilot crews a Vehicle, that bonus stays even if the Pilot is later removed from the battlefield. In fact, there’s no real connection between the Vehicle and the creatures that crew it once the crew ability is activated. Blowing up the Vehicle won’t affect the crew, and vice versa.

You may also find ways to animate your Vehicles even without a crew. Maybe a card that lets you start your engines, so to speak.

If the effect turning your Vehicle into an artifact creature doesn’t specify its power and toughness, use the printed power and toughness on the Vehicle. Other effects may turn a Vehicle into an artifact creature but specify its power and toughness. In that case, use the specified power and toughness. They’ll overwrite whatever’s printed on the Vehicle. And in any case, remember that Vehicles don’t have a power or a toughness unless they’re creatures.

Happy motoring!

Energy

Aether is a magical energy that’s found throughout the Multiverse, but it’s become an integral part of the ecosystem on Kaladesh. Refined aether is the primary power source for most of Kaladesh. On cards, this magic energy is represented by energy counters, a new kind of counter that players can get.

Most cards that give you energy counters also give you a way to spend them. Note that it’s you, the player, who gets the counters. For example, if a creature has an ability that gives you some energy counters when it enters the battlefield, you keep those energy counters even if that creature later leaves the battlefield. Energy counters don’t go away as phases or steps end. Energy counters don’t go away as the turn ends. The only way for you to lose them is to spend them. Energy counters that you get from one card can be saved up and spent on abilities of other cards. So having eight lands enter the battlefield is one way for the Architect to summon a Beast for you, but there are faster ways.

Happy energizing!

Fabricate

One of the glorious things about living on Kaladesh is the modern marvel of mass production. Fabricate is a new ability found on some creature cards that offers you a choice when that creature enters the battlefield.

As you can see on our friend Glint-Sleeve Artisan, that choice is as follows: put a number of +1/+1 counters on the creature, or create a number of 1/1 colorless Servo artifact creature tokens. The number after fabricate tells you how many +1/+1 counters or Servos you get.

The fabricate ability triggers when the creature enters the battlefield, but you don’t choose counters or tokens until that ability resolves. That means your opponent will have an opportunity to respond to the ability before you make that choice and before the +1/+1 counters or Servo tokens exist. If the creature with fabricate isn’t on the battlefield as the fabricate ability resolves, and you have no other creatures, you must choose to create the Servo tokens. This may be little consolation as your Artisan is dead, but at least you get a little friend in return.

Happy fabricating!

Tools of the Trade

The mechanics of Kaladesh. Exciting and new. Come aboard. We’re expecting you. At the Prerelease September 24–25, that is! But until then…

Happy previewing!

Kaladesh Prerelease Info – 24/25 September

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It’s this time of the year… It is time for new Magic: The Gathering block! Just a year ago we returned to Zendikar and had to battle with monstrous eldrazi. Wasn’t really flavorful, was it? But now we are travelling to Kaladesh, home plane of Chandra! This world is full of wonderful creatures, inventions and, of course, etherium. Perfect place to use your imagination and enjoy picturesque views 🙂

CLICK HERE TO SEE THE SCHEDULE

Join us for prerelease events on September 24 and 25. Why? Because prerelease is one of the most wonderful things in Magic! Not only you get to play with the newest cards, but you also get to see all your friends, make new ones, explore fresh sealed format and have a lot of fun! It is the time when all players gather together and enjoy the game to its fullest ????

In ’t Lab we are organising 6 prerelease events: single sealed events at 11:00 and 17:00, and 2HG sealed events at 17:00.
The first event you play is €25, but each next is just €20!

Where to get the deck?
It is a sealed format, so you do not need to bring a deck with you. Instead, each player will receive a beautiful prerelease pack which contains 6 Kaladesh booster packs, 1 premium foil stamped card (drawn from any rare or mythic rare in the set), 1 Spindown Life Counter and 1 deckbuilding advice insert. You will construct a deck of at least 40 cards and then explore the format battling against other mages (maximum 4 rounds of Swiss, you will be able to play in each round). More information about Sealed format.

Prizes
2 booster packs of Kaladesh per player go into the prize pool. At the end of each tournament boosters are awarded to players based on the number of wins they have – you get prizes if you have at least 2 wins. The more you win, the more you get!

Food
You can bring your own food. There are also drinks available in the store.

Questions
If you have any questions, don’t hesitate to drop by, send us an email or message on Facebook. We will see you at the Prerelease!

Conspiracy Drafts in September

Every FNM of September until the release of Kaladesh we will be playing Conspiracy drafts! (no Conspiracy Draft on September 30) Players had great experience with the new set, and we are looking forward to welcoming you as well. Join us and have fun with this spicy limited format 🙂

Participation fee: €15,00
Prize support: 1 booster per player in the prize pool

How we are going to play:

  • Split into pods of 6-8 people (ideally)
  • Draft – as always, 3 boosters per player
  • Randomly split into the tables of 3-5 people (4 ideally)
  • Play the round (timed: 90 min)
  • Again randomly split into the tables of 3-5 people (4 ideally)
  • Play the round (timed: 90 min)

The last 2 people at each table to stay alive get 1 point (so always 2 “winners” at a table). To make sure we finish before the next day starts, the rounds are timed – 90 min. If after 90 min no 2 winners are determined, 2 people with the highest life totals are considered to be winners and get 1 point each.

At the end of 2 rounds, we hand out the prize boosters! If you have 2 points (equal to 2 wins) you get 2 boosters. If you have 1 point, you get 1 booster. 0 points – sadly, no prizes. And better luck next time, because we will continue drafting the set!

Duel Deck Nissa vs. Ob Nixilis – RELEASE

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It is time – the release day of new awesome Duel Deck: Nissa vs. Ob Nixilis! Whether you’re already missing Zendikar or you just want to play some super-fun Planeswalker grudge matches, you can pick up Duel Decks: Nissa vs. Ob Nixilis for just €19.99. Inside you will find:

  • 2 Ready-to-play, 60-card decks
  • 10 tokens
  • 2 deck boxes
  • 2 Spindown life counters
  • Strategy insert
  • Rules reference card

You can find more info on the contents of the deck here (click). Happy dueling!